Torque 3D 3.8
ContentsIndexHome
PreviousUpNext
_PHYSX_H_ Macro
Syntax
C++
#define _PHYSX_H_

This PhysX implementation for Torque was originally based on the "PhysX in TGEA" resource written by Shannon Scarvaci. 

http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=12711

Copyright (c) 2015. All rights reserved.
What do you think about this topic? Send feedback!