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Torque 3D 3.8
_GET_TEXTURE_BINDING Macro
gfxGLUtils.h
Macros
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Syntax
C++
#define
_GET_TEXTURE_BINDING
(binding) \ binding ==
GL_TEXTURE_2D
?
GL_TEXTURE_BINDING_2D
: (binding ==
GL_TEXTURE_3D
?
GL_TEXTURE_BINDING_3D
:
GL_TEXTURE_BINDING_1D
)
File
gfxGLUtils.h
Description
This is macro _GET_TEXTURE_BINDING.
Group
Macros
Links
gfxGLUtils.h
,
Macros
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