Torque 3D 3.8
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_EngineTypeTraits Structure
Syntax
C++
template < typename T > struct _EngineTypeTraits { const EngineTypeInfo* const TYPEINFO; };

@name Engine Type Traits 

Type traits allow to access the static properties of a type at compile-time. This is primarily useful for templating in order to make decisions based on static typing. 

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