Torque 3D 3.8
ContentsIndexHome
PreviousUpNext
_EngineTrampoline< R( A, B, C, D, E, F, G, H, I ) >::Args Structure
Syntax
C++
struct Args { char data[ sizeof( typename EngineTypeTraits< A >::ArgumentValueType ) + sizeof( typename EngineTypeTraits< B >::ArgumentValueType ) + sizeof( typename EngineTypeTraits< C >::ArgumentValueType ) + sizeof( typename EngineTypeTraits< D >::ArgumentValueType ) + sizeof( typename EngineTypeTraits< E >::ArgumentValueType ) + sizeof( typename EngineTypeTraits< F >::ArgumentValueType ) + sizeof( typename EngineTypeTraits< G >::ArgumentValueType ) + sizeof( typename EngineTypeTraits< H >::ArgumentValueType ) + sizeof( typename EngineTypeTraits< I >::ArgumentValueType ) ]; };

This is class _EngineTrampoline< R( A, B, C, D, E, F, G, H, I ) >::Args.

Copyright (c) 2015. All rights reserved.
What do you think about this topic? Send feedback!