Torque 3D 3.8
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_EngineMethodTrampoline< Frame, R( A, B, C, D, E ) > Structure
Syntax
C++
template < typename Frame, typename R, typename A, typename B, typename C, typename D, typename E > struct _EngineMethodTrampoline< Frame, R( A, B, C, D, E ) > : public _EngineMethodTrampolineBase< R( A, B, C, D, E ) > { };

This is class _EngineMethodTrampoline< Frame, R( A, B, C, D, E ) >.

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