Torque 3D 3.8
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_EngineConsoleThunk< startArgc, void( A ) >::thunk Method (S32, ConsoleValueRef *, void ( *fn )( A ), _EngineFunctionDefaultArguments< void( A ) >&)
Syntax
C++
static void thunk(S32 argc, ConsoleValueRef * argv, void ( *fn )( A ), const _EngineFunctionDefaultArguments< void( A ) >& defaultArgs);

This is thunk, a member of class _EngineConsoleThunk< startArgc, void( A ) >.

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