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Torque 3D 3.8
_EngineConsoleThunk< startArgc, void( A, B, C, D, E, F ) > Structure
_EngineConsoleThunk< startArgc, void( A, B, C, D, E, F ) > Data Members
_EngineConsoleThunk< startArgc, void( A, B, C, D, E, F ) > Methods
_EngineConsoleThunk< startArgc, void( A, B, C, D, E, F ) > Nested Types
_EngineConsoleThunk< startArgc, void( A, B, C, D, E, F ) > Members
engineAPI.h
Classes
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Syntax
C++
template
<
S32
startArgc,
typename
A,
typename
B,
typename
C,
typename
D,
typename
E,
typename
F >
struct
_EngineConsoleThunk
< startArgc, void( A, B, C, D, E, F ) >
{
const
S32
NUM_ARGS
= 6 + startArgc; };
File
engineAPI.h
Description
This is class _EngineConsoleThunk< startArgc, void( A, B, C, D, E, F ) >.
Group
Classes
Links
_EngineConsoleThunk< startArgc, void( A, B, C, D, E, F ) > Data Members
,
_EngineConsoleThunk< startArgc, void( A, B, C, D, E, F ) > Methods
,
_EngineConsoleThunk< startArgc, void( A, B, C, D, E, F ) > Nested Types
,
_EngineConsoleThunk< startArgc, void( A, B, C, D, E, F ) > Members
,
engineAPI.h
,
Classes
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