Torque 3D 3.8
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_EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G, H, I, J, K ) >::thunk Method (S32, ConsoleValueRef *, R ( *fn )( A, B, C, D, E, F, G, H, I, J, K ), _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I, J, K ) >&)
Syntax
C++
static ReturnType thunk(S32 argc, ConsoleValueRef * argv, R ( *fn )( A, B, C, D, E, F, G, H, I, J, K ), const _EngineFunctionDefaultArguments< void( A, B, C, D, E, F, G, H, I, J, K ) >& defaultArgs);

This is thunk, a member of class _EngineConsoleThunk< startArgc, R( A, B, C, D, E, F, G, H, I, J, K ) >.

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