Torque 3D 3.8
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_EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H, I, J, K, L ) >::ARGS Variable
Syntax
C++
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H, I, J, K, L ) >::ARGS[ 12 ] = { TYPE< typename EngineTypeTraits< A >::Type >(), TYPE< typename EngineTypeTraits< B >::Type >(), TYPE< typename EngineTypeTraits< C >::Type >(), TYPE< typename EngineTypeTraits< D >::Type >(), TYPE< typename EngineTypeTraits< E >::Type >(), TYPE< typename EngineTypeTraits< F >::Type >(), TYPE< typename EngineTypeTraits< G >::Type >(), TYPE< typename EngineTypeTraits< H >::Type >(), TYPE< typename EngineTypeTraits< I >::Type >(), TYPE< typename EngineTypeTraits< J >::Type >(), TYPE< typename EngineTypeTraits< K >::Type >(), TYPE< typename EngineTypeTraits< L >::Type >() };

This is variable _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H, I, J, K, L ) >::ARGS.

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