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Torque 3D 3.8
Memory::PageRecord Structure
platformMemory.cpp
Structs, Records, Enums
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Syntax
C++
struct
PageRecord
{
dsize_t
allocSize
; PageRecord *
prevPage
;
Header
*
headerList
;
void
*
basePtr
;
U32
unused
[4]; };
File
platformMemory.cpp
Members
Members
Description
Header * headerList;
if headerList is
NULL
, this is a treeNode page
U32 unused[4];
even out the record
to
32
bytes
... so if we're on a 32-byte cache-line comp, the tree nodes will cache better
Description
This is record Memory::PageRecord.
Group
Structs, Records, Enums
Links
platformMemory.cpp
,
Structs, Records, Enums
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