Clip @a inFrustum by the given polygon.
@note The input polygon is limited to 58 vertices.
@param points Polygon vertices. @param numPoints Number of vertices in @a points. @param viewport Screen viewport. Note that this corresponds to the root frustum and not necessarily to @a inFrustum. @param world World->view transform. @param projection Projection matrix. @param inFrustum Frustum to clip. @param rootFrustum Frustum corresponding to @a viewport. @param outFrustum Resulting clipped frustum.
@return True if the frustum was successfully clipped and @a outFrustum is valid, false otherwise (if, for example, the input polygon is completely outside @a inFrustum).
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