Torque 3D 3.8
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GFXSemantic Namespace

The known Torque vertex element semantics. You can use other semantic strings, but they will be interpreted as a TEXCOORD. @see GFXVertexElement @see GFXVertexFormat

Name 
Description 
The following table lists variables in this documentation. 
Name 
Description 
This is variable GFXSemantic::BINORMAL. 
This is variable GFXSemantic::COLOR. 
This is variable GFXSemantic::NORMAL. 
This is variable GFXSemantic::POSITION. 
This is variable GFXSemantic::TANGENT. 
This is variable GFXSemantic::TANGENTW. 
This is variable GFXSemantic::TEXCOORD. 
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