Torque 3D 3.8
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Compiler::ConsoleParser Structure
Syntax
C++
struct ConsoleParser { struct ConsoleParser * next; char * ext; fnGetCurrentFile getCurrentFile; fnGetCurrentLine getCurrentLine; fnParse parse; fnRestart restart; fnSetScanBuffer setScanBuffer; };
Members 
Description 
struct ConsoleParser * next; 
!< Next object in list or NULL 
char * ext; 
!< Filename extension handled by this parser 
fnGetCurrentFile getCurrentFile; 
!< GetCurrentFile lexer function 
fnGetCurrentLine getCurrentLine; 
!< GetCurrentLine lexer function 
fnParse parse; 
!< Parse lexer function 
fnRestart restart; 
!< Restart lexer function 
fnSetScanBuffer setScanBuffer; 
!< SetScanBuffer lexer function 

brief List of parsers for the compiler

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