Torque 3D 3.8
_EngineFunctionDefaultArguments< void( A, B, C ) > Members

The following tables list the members exposed by _EngineFunctionDefaultArguments< void( A, B, C ) >.

This is a, a member of class _EngineFunctionDefaultArguments< void( A, B, C ) >. 
This is b, a member of class _EngineFunctionDefaultArguments< void( A, B, C ) >. 
This is c, a member of class _EngineFunctionDefaultArguments< void( A, B, C ) >. 
Number of default arguments for the function call frame.
@warn This is @b NOT the size of the memory block returned by getArgs() and also not the number of elements it contains. 
This is the overview for the _EngineFunctionDefaultArguments method overload. 
Return a pointer to the variable-sized array of default argument values.
@warn The arguments must be stored @b IMMEDIATELY after #mNumDefaultArgs. @warn This is a @b FULL frame and not just the default arguments, i.e. it starts with the first argument that the function takes and ends with the last argument it takes. @warn If the compiler's #pragma pack is buggy, the elements in this structure are allowed to be 4-byte aligned rather than byte-aligned as they should be. 
Copyright (c) 2015. All rights reserved.
What do you think about this topic? Send feedback!