Torque 3D 3.7
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sim.h

Copyright (c) 2012 GarageGames, LLC 

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Name 
Description 
 
Definition of some basic Sim system constants.
These constants define the range of ids assigned to datablocks (DataBlockObjectIdFirst - DataBlockObjectIdLast), and the number of bits used to store datablock IDs.
Normal Sim objects are given the range of IDs starting at DynamicObjectIdFirst and going to infinity. Sim objects use a SimObjectId to represent their ID; this is currently a U32.
The RootGroupId is assigned to gRootGroup, in which most SimObjects are addded as child members. See simManager.cc for details, particularly Sim::initRoot() and following. 
Name 
Description 
This is macro _SIM_H_. 
This is macro DeclareNamedGroup. 
@defgroup simbase_helpermacros Helper Macros
These are used for named sets and groups in the manager. 
This is macro ImplementNamedGroup. 
This is macro ImplementNamedSet. 
Name 
Description 
Sim 
 
Name 
Description 
This is type SimObjectId. 
Sim Types 
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