Torque 3D 3.7
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_getTerrainUnderWorldPoint1 Function
Syntax
C++
ConsoleDocFragment _getTerrainUnderWorldPoint1("@brief Gets the terrain block that is located under the given world point\n\n" "@param position The world space coordinate you wish to query at. Formatted as (\"x y z\")\n\n" "@return Returns the ID of the requested terrain block (0 if not found).\n\n" "@ingroup Terrain", NULL, "bool getTerrainUnderWorldPoint( Point3F position );");

This is function _getTerrainUnderWorldPoint1.

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