Torque 3D 3.7
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_getTerrainHeightBelowPosition2 Function
Syntax
C++
ConsoleDocFragment _getTerrainHeightBelowPosition2("@brief Takes a world point and find the \"highest\" terrain underneath it\n\n" "@param x The X coordinate in world space\n" "@param y The Y coordinate in world space\n\n" "@return Returns the closest terrain height below the given point as an F32 value.\n\n" "@ingroup Terrain", NULL, "bool getTerrainHeightBelowPosition( F32 x, F32 y);");

This is function _getTerrainHeightBelowPosition2.

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