Torque 3D 3.7
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_EngineConsoleThunk< startArgc, R() >::thunk Method (S32, ConsoleValueRef *, R ( Frame::*fn )() const, Frame*, _EngineFunctionDefaultArguments< void( typename Frame::ObjectType* ) >&)
Syntax
C++
template < typename Frame > static ReturnType thunk(S32 argc, ConsoleValueRef * argv, R ( Frame::*fn )() const, Frame* frame, const _EngineFunctionDefaultArguments< void( typename Frame::ObjectType* ) >&);

This is thunk, a member of class _EngineConsoleThunk< startArgc, R() >.

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