Torque 3D 3.7
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Memory::FreeHeader Structure
Syntax
C++
struct FreeHeader { U32 preguard[4]; Header * next; Header * prev; dsize_t size; U32 flags; FreeHeader * nextQueue; FreeHeader * prevQueue; TreeNode * treeNode; U32 guard; U32 unused; U32 postguard[4]; };
Members 
Description 
FreeHeader * nextQueue; 
of the same size 
FreeHeader * prevQueue; 
doubly linked 
TreeNode * treeNode; 
which tree node we're coming off of. 

This is record Memory::FreeHeader.

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