Torque 3D 3.7
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ClosurePtr Methods

The methods of the ClosurePtr class are listed here.

 
Name 
Description 
 
For const member functions, we only need a const class pointer. Since we know that the member function is const, it's safe to remove the const qualifier from the 'this' pointer with a const_cast. VC6 has problems if we just overload 'bindmemfunc', so we give it a different name. 
 
At present, GCC doesn't recognize constness of MFPs in templates 
 
For static functions, the 'static_function_invoker' class in the parent will be called. The parent then needs to call GetStaticFunction() to find out the actual function to invoke. 
 
ClosurePtr<> - Evil version
For compilers where data pointers are at least as big as code pointers, it is possible to store the function pointer in the this pointer, using another horrible_cast. Invocation isn't any faster, but it saves 4 bytes, and speeds up comparison and assignment. If C++ provided direct language support for delegates, they would produce asm code that was almost identical to this. Note that the Sun C++ and MSVC documentation explicitly state that they support static_cast between void * and function pointers. 
 
This is GetClosureMemPtr, a member of class ClosurePtr. 
 
These functions are required for invoking the stored function 
 
 
 
Does the closure contain this static function? 
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