Torque 3D 3.7
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AdvancedLightBinManager Data Members

The data members of the AdvancedLightBinManager class are listed here.

 
Name 
Description 
 
Light info Render Inst Type 
 
registered buffer name 
 
Name 
Description 
 
This is mConditioner, a member of class AdvancedLightBinManager. 
 
This is mFarFrustumQuadVerts, a member of class AdvancedLightBinManager. 
 
This is mLightBin, a member of class AdvancedLightBinManager. 
 
This is mLightManager, a member of class AdvancedLightBinManager. 
 
Used in setupSGData to set the object transform. 
 
The fixed table of light material info. 
 
This is mMRTLightmapsDuringPrePass, a member of class AdvancedLightBinManager. 
 
This is mNumLightsCulled, a member of class AdvancedLightBinManager. 
 
This is mShadowManager, a member of class AdvancedLightBinManager. 
 
 
 
 
 
 
 
Name 
Description 
 
Used to toggle the PSSM debug rendering mode. 
 
The shadow filter mode to use on shadowed light materials. 
 
Set by the SSAO post effect to tell the vector light to compile in the SSAO mask. 
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