Torque 3D 3.7
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blTerrainProxy Members

The following tables list the members exposed by blTerrainProxy.

 
Name 
Description 
 
This is mLightmap, a member of class blTerrainProxy. 
 
The dimension of the lightmap in pixels. 
 
This is mShadowMask, a member of class blTerrainProxy. 
 
This is mShadowVolume, a member of class blTerrainProxy. 
 
The dimension of the terrain height map sample array. 
 
This is sgBakedLightmap, a member of class blTerrainProxy. 
 
This is sgLights, a member of class blTerrainProxy. 
 
Name 
Description 
 
This is _getValue, a member of class blTerrainProxy. 
 
void postLight(bool lastLight); 
 
This is markObjectShadow, a member of class blTerrainProxy. 
 
This is sgIsCorrectStaticObjectType, a member of class blTerrainProxy. 
 
This is sgMarkStaticShadow, a member of class blTerrainProxy. 
 
 
 
Name 
Description 
 
This is mChunkCRC, a member of class ObjectProxy. 
 
mObj 
This is mObj, a member of class ObjectProxy. 
 
Name 
Description 
 
This is ~blTerrainProxy, a member of class blTerrainProxy. 
 
Called to add the object to the shadow volume 
 
Class SceneLighting::TerrainProxy: 
 
@name Persistence
We cache lighting information to cut down on load times.
There are flags such as ForceAlways and LoadOnly which allow you to control this behaviour. 
 
Called to retrieve the clip planes of the object. Currently used for terrain lighting, but could be used to speed up other lighting calculations. 
 
This is getObject, a member of class blTerrainProxy. 
 
This is getPersistInfo, a member of class blTerrainProxy. 
 
persist
 
 
This is getShadowedSquares, a member of class blTerrainProxy. 
 
init 
lighting
 
 
This is isValidChunk, a member of class ObjectProxy. 
 
This is light, a member of class blTerrainProxy. 
 
name Lighting Interface 
 
This is postLight, a member of class ObjectProxy. 
 
This is preLight, a member of class blTerrainProxy. 
 
@name Lighting events @{ Called when the lighting process begins 
 
Called once per object and SG light - used for calling light on an object 
 
Called for lighting kit lights 
 
Called when a TGELight event is started, return true if status has been reported to console 
 
 
 
Called to figure out if this object should be added to the shadow volume 
 
This is tgePreLight, a member of class ObjectProxy. 
Name 
Description 
This is nested type blTerrainProxy::Parent. 
 
Name 
Description 
 
This is record blTerrainProxy::SquareStackNode. 
 
Name 
Description 
 
-> 
This is ->, a member of class blTerrainProxy. 
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